Barcode scanning library based on native platform APIs for barcode detection:
This library was inspired by existing MAUI barcode scanning libraries: BarcodeScanner.Mobile & Zxing.Net.MAUI, but comes with many code improvements and uses native ML APIs on both Android and iOS/macOS.
- Uses native APIs for maximal performance and barcode readability,
- Optimized for continuous scanning,
- Ability to scan multiple barcodes in one frame,
- Ability to pool multiple scans for better scanning consistency,
- Transformed barcode bounding box for on-screen positioning,
- From version 1.2.0 implemented
ViewfinderMode
- detect only barcodes present in camera preview on screen andAimMode
- detect only the barcode that is overlapped with the red dot centred in camera preview, - Code-behind and MVVM compatibility,
- Android only - Ability to invert source image to scan natively unsupported inverted barcodes, but at a performance cost.
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Install Nuget package,
-
Initialize the plugin in your
MauiProgram.cs
:public static MauiApp CreateMauiApp() { var builder = MauiApp.CreateBuilder(); builder ... .UseBarcodeScanning(); ... return builder.Build(); }
-
Add required permissions:
Edit
AndroidManifest.xml
file (under the Platforms\Android folder) and add the following permissions inside of themanifest
node:<uses-permission android:name="android.permission.CAMERA" />
Edit
info.plist
file (under the Platforms\iOS or Platforms\MacCatalyst folder) and add the following permissions inside of thedict
node:<key>NSCameraUsageDescription</key> <string>Enable camera for barcode scanning.</string>
And ask for permission from user in your code:
await Methods.AskForRequiredPermissionAsync();
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In XAML, add correct namespace, for example:
xmlns:scanner="clr-namespace:BarcodeScanning;assembly=BarcodeScanning.Native.Maui"
-
Set the
CameraEnabled
property totrue
in XAML, code behind or ViewModel to start the camera. As a best practice set it inOnAppearing()
method override in your ContentPage. -
Listen to
OnDetectionFinished
event in Code-behind or bindOnDetectionFinishedCommand
property to a Command in your ViewModel. -
As a best practice set the
CameraEnabled
property tofalse
inOnDisappearing()
method override in your ContentPage. -
From version 1.2.2 automatic disposing of
CameraView
is disabled! If a page gets regullary disposed, to prevent memory leaks add a listener toUnloaded
event on yourContentPage
.This mainly applies to a page registered as "details page" using
Routing.RegisterRoute()
method! Do not do this for pages registered inAppShell.xaml
<ShellContent .../>
, Shell Tabs or Flyout, or you will get a error when navigating back to the page!For example:
<ContentPage ... Unloaded="ContentPage_Unloaded" ...> ... <scanner:CameraView x:Name="BarcodeView" .../>
private void ContentPage_Unloaded(object sender, EventArgs e) { BarcodeView.Handler?.DisconnectHandler(); }
1D: Codabar, Code 39, Code 93, Code 128, EAN-8, EAN-13, ITF, UPC-A, UPC-E; 2D: Aztec, Data Matrix, PDF417, QR Code
1D: Codabar, Code 39, Code 93, Code 128, EAN-8, EAN-13, GS1 DataBar, ITF, UPC-A, UPC-E; 2D: Aztec, Data Matrix, MicroPDF417, MicroQR, PDF417, QR Code
A list of bindable properties with descriptions can be found in CameraView.cs source file.
Windows is currently unsupported, but support can be added in the future through Zxing.Net project.