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🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React component
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of boilerplate code required to manage GLSL shaders, textures and framebuffers when making procedural v…
🧩 Extend Three.js standard materials with your own shaders!
Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.
3D playground built on three.js and cannon.js.
MaxToolBox is a plugin for Max/MSP that will help you patch faster
HTML and javascript knobs. Goal is to replicate the behavior of the knobs in Apple's GarageBand for iOS.
Example of cellular automata and procedural generation.
An interactive visualization of neural networks
A latent text-to-image diffusion model
BibTeX-js can parse a BibTeX-file and render it as part of an HTML file. This way, you can easily add a list of publications to your private homepage or display a list of recommended publications f…
Library of utility objects for MaxMSP aimed at interacting with electronics hardware like Arduino
How to submit HTML forms to Google Sheets. (Updated for 2024 Script Editor)
A browser implementation of StructureSynth with more primitives, non-uniform scaling of all primitives and object export for extrenal rendering
New nodes and functionalities for blender node editors!
Advanced shading language for production GI renderers
TouchDesigner toxes and small projects
Pan and zoom SVG, HTML or Canvas using mouse or touch input.
Compute the quadtree tiles to display in a rectangular viewport.