'egjs' is a set of UI interactions, effects and utilities components library using jQuery, which brings easiest and fastest way to build web application in your way.
- Demo: http://codepen.io/egjs/
- Online API Documentation - Latest : https://egjs.github.io/latest/doc - For specific version :
https://egjs.github.io/[VERSION]/doc
- eg : Collection of base utilities, which are used in diverse egjs components.
- eg.Class : Provide class methods to make object oriented programming style code.
- eg.Component : Base class utility to help develop modules in component.
- eg.MovableCoord : Easily get computed coordinate values according user actions.
- eg.Flicking : Implement flicking interaction UI.
- eg.Visible : Check whether elements are within viewport.
- eg.infiniteGrid : Make card style UI arranged in grid style in infinite way.
- persist : Provide cache interface to handle persisted data among history navigation.
- css : Help to use css properties without browser's vendor prefix.
- animate : Support transform and 3d acceleration extending jQuery's animate.
- rotate : Trigger event detecting device orientation.
- scrollEnd : Trigger event detecting end of scroll's position.
For latest version, check out - https://github.com/egjs/egjs.github.io
- Latest : https://egjs.github.io/latest/dist/eg.js
- For specific version :
https://egjs.github.io/[VERSION]/dist/eg.js
- Latest : https://egjs.github.io/latest/dist/eg.min.js
- For specific version :
https://egjs.github.io/[VERSION]/dist/eg.min.js
# Intall bower if not (admin account required)
$ npm install bower -g
# then intall egjs using bower
$ bower install egjs
Internet Explorer | Chrome | FireFox | Safari | iOS | Android |
---|---|---|---|---|---|
7+ | Latest | Latest | Latest | 7+ | 2.3+ (except 3.x) |
- Coverage could be vary among components. For more details check out API documentation.
egjs has following dependencies.
|jQuery|hammer.js|Outlayer| |---|---|---|---| |1.7.0+ |2.0.4+|1.4.1+|
- Except
jQuery
, others are not mandatory. Required dependencies may differ according components.
Load dependency libraries(jquery.js, hammer.js, outlayer.js) first, then load eg.js(or eg.min.js).
<script src="bower_components/jquery/jquery.js"></script>
<script src="bower_components/hammer.js/hammer.js"></script>
<script src="bower_components/outlayer/outlayer.js"></script>
<script src="dist/eg.js"></script>
All done, ready to start using egjs!
egjs has eg
namespace and can be used as below example.
var Klass = eg.Class({
"construct" : function(){}
});
var Komponent = eg.Class.extend(eg.Component,{
"construct" : function(){}
});
For anyone interested to develop egjs, follow below instructions.
# Install grunt-cli and bower globally (admin account required)
$ npm install grunt-cli -g # grunt-cli
$ npm install bower -g # bower
# make directory and enter
$ mkdir egjs && cd egjs
# get the clone from the repo
$ git clone https://github.com/naver/egjs.git
# install bower dependency modules
$ bower install
# install node dependency modules
$ npm install
Run grunt build task to build.
$ grunt build
If the build successfully complete :
eg.js
andeg.min.js
are created indist
folder.- API documentations are created in
doc
folder, and can be accesseddoc/index.html
.
After development has been done from your branch, must run unit test
before push.
Running grunt test
task, jshint, qunit and istanbul coverage task will be run.
$ grunt test
- Coverage results can be shown immediately and also can be found at
./report/index.html
.
If you find a bug, please report us via issues page.
egjs is released under the MIT license.
Copyright (c) 2015 NAVER Corp.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.