Skip to content

A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.

Notifications You must be signed in to change notification settings

sotos82/ProceduralTerrainUnity

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 

Repository files navigation

About

A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published