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Prevent stationary tactical missiles from being able to hit TMD (FAFo…
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4 changes: 3 additions & 1 deletion
4
projectiles/AIFMissileSerpentine01/AIFMissileSerpentine01_script.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,12 +1,14 @@ | ||
local AMissileSerpentineProjectile = import("/lua/aeonprojectiles.lua").AMissileSerpentineProjectile | ||
|
||
-- Aeon Serpentine Missile | ||
--- Used by ual0111 (T2 Mobile Missile Launcher) | ||
---@class AIFMissileSerpentine01: AMissileSerpentineProjectile | ||
AIFMissileSerpentine01 = ClassProjectile(AMissileSerpentineProjectile) { | ||
LaunchTicks = 2, | ||
LaunchTurnRate = 6, | ||
HeightDistanceFactor = 8, | ||
MinHeight = 2, | ||
FinalBoostAngle = 20, | ||
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||
TerminalZigZagMultiplier = 0.5, | ||
} | ||
TypeClass = AIFMissileSerpentine01 |
6 changes: 4 additions & 2 deletions
6
projectiles/AIFMissileSerpentine02/AIFMissileSerpentine02_script.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,8 +1,10 @@ | ||
local AMissileSerpentineProjectile = import("/lua/aeonprojectiles.lua").AMissileSerpentineProjectile | ||
|
||
--- Aeon Serpentine Missile | ||
--- Used by UAS0304 (T3 Stategic Missile Submarine) | ||
---@class AIFMissileSerpentine02 : AMissileSerpentineProjectile | ||
AIFMissileSerpentine02 = ClassProjectile(AMissileSerpentineProjectile) { | ||
FxWaterHitScale = 1.65, | ||
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||
TerminalZigZagMultiplier = 0.5, | ||
} | ||
TypeClass = AIFMissileSerpentine02 | ||
TypeClass = AIFMissileSerpentine02 |
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4 changes: 3 additions & 1 deletion
4
projectiles/AIFMissileTactical01/AIFMissileTactical01_Script.lua
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -66,6 +66,6 @@ ProjectileBlueprint { | |
VelocityAlign = true, | ||
|
||
ZigZagFrequency = 1, | ||
MaxZigZag = 1 | ||
MaxZigZag = 1, | ||
}, | ||
} |
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