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Fix documentation about the turn rate of projectiles (FAForever#5425)
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clyfordv authored Sep 11, 2023
1 parent fd32050 commit 9663562
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engine/Sim/Projectile.lua
Original file line number Diff line number Diff line change
Expand Up @@ -131,8 +131,8 @@ function Projectile:SetStayUpright(upright)
end

---
---@param radiansPerSecond number
function Projectile:SetTurnRate(radiansPerSecond)
---@param degreesPerSecond number
function Projectile:SetTurnRate(degreesPerSecond)
end

---
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