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Added MFC app
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UXP Controls Automated Porting System committed Jul 10, 2024
1 parent f2a9089 commit c9de1e6
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Binary file added MFC/BuildNumbersMFC.aps
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107 changes: 107 additions & 0 deletions MFC/BuildNumbersMFC.cpp
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// BuildNumbersMFC.cpp : Defines the class behaviors for the application.
//

#include "pch.h"
#include "framework.h"
#include "BuildNumbersMFC.h"
#include "BuildNumbersMFCDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#endif


// CBuildNumbersMFCApp

BEGIN_MESSAGE_MAP(CBuildNumbersMFCApp, CWinApp)
ON_COMMAND(ID_HELP, &CWinApp::OnHelp)
END_MESSAGE_MAP()


// CBuildNumbersMFCApp construction

CBuildNumbersMFCApp::CBuildNumbersMFCApp()
{
// support Restart Manager
m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_RESTART;

// TODO: add construction code here,
// Place all significant initialization in InitInstance
}


// The one and only CBuildNumbersMFCApp object

CBuildNumbersMFCApp theApp;


// CBuildNumbersMFCApp initialization

BOOL CBuildNumbersMFCApp::InitInstance()
{
// InitCommonControlsEx() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// Set this to include all the common control classes you want to use
// in your application.
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);

CWinApp::InitInstance();


AfxEnableControlContainer();

// Create the shell manager, in case the dialog contains
// any shell tree view or shell list view controls.
CShellManager *pShellManager = new CShellManager;

// Activate "Windows Native" visual manager for enabling themes in MFC controls
CMFCVisualManager::SetDefaultManager(RUNTIME_CLASS(CMFCVisualManagerWindows));

// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));

CBuildNumbersMFCDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
else if (nResponse == -1)
{
TRACE(traceAppMsg, 0, "Warning: dialog creation failed, so application is terminating unexpectedly.\n");
TRACE(traceAppMsg, 0, "Warning: if you are using MFC controls on the dialog, you cannot #define _AFX_NO_MFC_CONTROLS_IN_DIALOGS.\n");
}

// Delete the shell manager created above.
if (pShellManager != nullptr)
{
delete pShellManager;
}

#if !defined(_AFXDLL) && !defined(_AFX_NO_MFC_CONTROLS_IN_DIALOGS)
ControlBarCleanUp();
#endif

// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}

32 changes: 32 additions & 0 deletions MFC/BuildNumbersMFC.h
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// BuildNumbersMFC.h : main header file for the PROJECT_NAME application
//

#pragma once

#ifndef __AFXWIN_H__
#error "include 'pch.h' before including this file for PCH"
#endif

#include "resource.h" // main symbols


// CBuildNumbersMFCApp:
// See BuildNumbersMFC.cpp for the implementation of this class
//

class CBuildNumbersMFCApp : public CWinApp
{
public:
CBuildNumbersMFCApp();

// Overrides
public:
virtual BOOL InitInstance();

// Implementation

DECLARE_MESSAGE_MAP()
};

extern CBuildNumbersMFCApp theApp;
Binary file added MFC/BuildNumbersMFC.rc
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31 changes: 31 additions & 0 deletions MFC/BuildNumbersMFC.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.35026.282
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BuildNumbersMFC", "BuildNumbersMFC.vcxproj", "{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Debug|x64.ActiveCfg = Debug|x64
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Debug|x64.Build.0 = Debug|x64
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Debug|x86.ActiveCfg = Debug|Win32
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Debug|x86.Build.0 = Debug|Win32
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Release|x64.ActiveCfg = Release|x64
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Release|x64.Build.0 = Release|x64
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Release|x86.ActiveCfg = Release|Win32
{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {76C1E767-5BDC-446C-A32B-AD35F56B6EE3}
EndGlobalSection
EndGlobal
215 changes: 215 additions & 0 deletions MFC/BuildNumbersMFC.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
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<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{11D67DC7-2A77-423C-9D23-FD0C9BF692E1}</ProjectGuid>
<Keyword>MFCProj</Keyword>
<RootNamespace>BuildNumbersMFC</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<UseOfMfc>Static</UseOfMfc>
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<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINDOWS;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<Culture>0x0409</Culture>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<SubSystem>Windows</SubSystem>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ValidateAllParameters>true</ValidateAllParameters>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(IntDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="BuildNumbersMFC.h" />
<ClInclude Include="BuildNumbersMFCDlg.h" />
<ClInclude Include="framework.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="Resource.h" />
<ClInclude Include="targetver.h" />
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<ItemGroup>
<ClCompile Include="BuildNumbersMFC.cpp" />
<ClCompile Include="BuildNumbersMFCDlg.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<ItemGroup>
<ResourceCompile Include="BuildNumbersMFC.rc" />
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<ItemGroup>
<None Include="res\BuildNumbersMFC.rc2" />
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<Image Include="res\BuildNumbersMFC.ico" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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