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# BlinkCube | ||
# Overview | ||
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Blinkcube is a program for the ATtiny85 microcontroller that allows it to decode a live GameCube controller signal and reactively power RGB LEDs based on button inputs. | ||
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[More information](http://electricexploits.net/shinewave/) | ||
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[Video](https://www.youtube.com/watch?v=1U4EOI_aFdc) | ||
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## Installation & Usage | ||
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BlinkCube has been written on a Linux system and requires the full avr-gcc toolchain to make. | ||
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In Debian, the toolchain can be set up with the following commands. | ||
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sudo apt-get install gcc-avr avr-libc avrdude | ||
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Then, download the repository to your local machine. | ||
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git clone [email protected]:GGreenwood/BlinkCube.git | ||
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To build the project, just run `make`, or `make flash` to build and program. You'll probably need to chance the `PROGRAMMER` line in `Makefile` in order to program it directly. | ||
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## Wiring | ||
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![Wiring](/images/wiring.png) | ||
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## Dependencies | ||
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This project depends on two libraries: | ||
This project depends on two libraries, which are included in the libs folder. | ||
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* [Protothreads 1.4](http://dunkels.com/adam/pt/) | ||
* Josh Levine's simple [NeoPixel Demo](https://github.com/bigjosh/SimpleNeoPixelDemo) library |
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