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0.12.0Alpha

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Upgrade to godot 4.4 (#192)

* Upgrade to Godot 4.4

0.11.6Alpha

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Add the nearest texture filter for the foliage (#191)

0.11.5Alpha

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Fix the snow normal and normal map (#189)

This modification introduces a breaking change for the custom shader of the snow. The normal vec3 now needs to be provided in the vertex function.

0.11.4Alpha

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Add the triplanar option to prevent texture stretching (#188)

* Add the triplanar option for the texture stretching

0.11.3Alpha

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Fix the normals edge blending (#187)

0.11.2Alpha

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Fix the textures/normals that are flipped (#182)

* Fix the textures/normals that are flipped

* Fix objects out of range

0.11.1Alpha

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Fix the object noise calculation that is sometimes out of range (#181)

0.11.0Alpha

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Add support for Terrain resolution (#173)

0.10.1Alpha

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Added tooltips for 'Textures', 'Foliage' and 'Objects' (Terrain Edito…

…r) (#176)

* Added tooltips for 'Textures', 'Foliage' and 'Objects' items in the Terrain Editor

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Co-authored-by: spimort <[email protected]>

0.10.0Alpha

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Add import/export feature (#169)

* Add feature to import / export the terrain using images