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Linköping University
- Norrköping, Sweden
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webgl-noise Public
Forked from ashima/webgl-noiseGLSL procedural noise functions compatible with WebGL
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psrdnoise Public
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
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perlin-noise Public
Various versions of Perlin noise (C and C++)
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docs-content Public
Forked from arduino/docs-contentArduino documentation (docs.arduino.cc)
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thebookofshaders Public
Forked from patriciogonzalezvivo/thebookofshadersStep-by-step guide through the abstract and complex universe of Fragment Shaders.
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msdfgen Public
Forked from Chlumsky/msdfgenMulti-channel signed distance field generator
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