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Showing results

GBFR Logs lets you track damage statistics with a nice overlay DPS meter for Granblue Fantasy: Relink.

Rust 218 25 Updated Jul 15, 2024

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".

Python 5,983 376 Updated Dec 27, 2024

Open Source Computer Vision Library

C++ 79,928 55,910 Updated Jan 4, 2025

(Unity3D) Test multiplayer without building

C# 4,874 333 Updated Jun 16, 2024

A more maintainable, easier to share version of the infamous http://mindprod.com/jgloss/unmain.html

10,001 356 Updated Aug 2, 2021

rhythm is just a *click* away!

C# 15,717 2,325 Updated Jan 4, 2025

.NET debugger and assembly editor

C# 26,889 5,160 Updated Dec 20, 2020

Mini Fighter Online Tools to convert .spr (MiniFighter Online sprite file format) files to .bmp

C++ 1 3 Updated May 11, 2017

Unity Sprite mesh extension

C# 239 29 Updated Mar 26, 2024
C# 2 Updated Oct 25, 2024

Unity C# reference source code.

C# 11,975 2,503 Updated Dec 19, 2024

List control for Unity allowing editor developers to add reorderable list controls to their GUIs.

C# 171 29 Updated Jul 13, 2018

This framework is considered obsolete, please see new version at:

C# 380 70 Updated Dec 1, 2021

Various shader graph effects with Unity URP

ShaderLab 142 26 Updated Jun 5, 2022

A new version of UITexture with masking effects.

C# 6 Updated Jun 8, 2019

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,061 177 Updated Dec 28, 2024

An self-made little hud for Namarya in Granblue Fantasy Relink

Python 40 4 Updated Apr 26, 2024

Focus on prompting and generating

Python 42,381 6,137 Updated Aug 21, 2024

Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3

C# 271 25 Updated Oct 18, 2024

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

HLSL 581 67 Updated Sep 23, 2024

Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)

C# 181 18 Updated Mar 4, 2024

unity shader tutorials

ShaderLab 982 211 Updated Jun 30, 2021

Baking run-time shaders into textures in Unity

ShaderLab 109 17 Updated Aug 7, 2019

CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.

12,800 2,652 Updated Jan 21, 2023

Markdown All in One

TypeScript 2,950 327 Updated Jun 21, 2024
Python 108 31 Updated Apr 3, 2024

Olive: Simplify ML Model Finetuning, Conversion, Quantization, and Optimization for CPUs, GPUs and NPUs.

Python 1,674 179 Updated Jan 4, 2025

Streamlined interface for generating images with AI in Krita. Inpaint and outpaint with optional text prompt, no tweaking required.

Python 7,539 371 Updated Dec 19, 2024

shader viewer with links to definitions for Unity's Universal Render Pipeline

HTML 32 2 Updated Feb 27, 2023
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