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Updating version number (Unity-Technologies#3366)
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* updating version number

* fixing version numbers
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anupambhatnagar authored Feb 6, 2020
1 parent 65534a4 commit abd57c2
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Showing 5 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion com.unity.ml-agents/Runtime/Academy.cs
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Expand Up @@ -49,7 +49,7 @@ void FixedUpdate()
"docs/Learning-Environment-Design.md")]
public class Academy : IDisposable
{
const string k_ApiVersion = "API-14-dev0";
const string k_ApiVersion = "API-14";
const int k_EditorTrainingPort = 5004;

// Lazy initializer pattern, see https://csharpindepth.com/articles/singleton#lazy
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2 changes: 1 addition & 1 deletion gym-unity/gym_unity/__init__.py
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@@ -1 +1 @@
__version__ = "0.14.0.dev0"
__version__ = "0.14.0"
2 changes: 1 addition & 1 deletion ml-agents-envs/mlagents_envs/__init__.py
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@@ -1 +1 @@
__version__ = "0.14.0.dev0"
__version__ = "0.14.0"
2 changes: 1 addition & 1 deletion ml-agents-envs/mlagents_envs/environment.py
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Expand Up @@ -51,7 +51,7 @@
class UnityEnvironment(BaseEnv):
SCALAR_ACTION_TYPES = (int, np.int32, np.int64, float, np.float32, np.float64)
SINGLE_BRAIN_ACTION_TYPES = SCALAR_ACTION_TYPES + (list, np.ndarray)
API_VERSION = "API-14-dev0"
API_VERSION = "API-14"

def __init__(
self,
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2 changes: 1 addition & 1 deletion ml-agents/mlagents/trainers/__init__.py
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@@ -1 +1 @@
__version__ = "0.14.0.dev0"
__version__ = "0.14.0"

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