Skip to content
View swm8023's full-sized avatar

Block or report swm8023

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)

C# 298 35 Updated Mar 27, 2023

The AI Code Editor

26,230 1,625 Updated Oct 13, 2024

Main Web Site (Online Books)

HTML 8,970 886 Updated Nov 15, 2024

huatuo是一个特性完整、零成本、高性能、低内存的近乎完美的Unity全平台原生c#热更方案。 Huatuo is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotfix

C++ 2,315 378 Updated Feb 16, 2023

TagSpaces is an offline, open source, document manager with tagging support

TypeScript 3,895 405 Updated Dec 20, 2024

Mesh triangle reduction using quadrics

C 1,514 240 Updated Jul 28, 2024

🥗 All-in-one professional pop-up dictionary and page translator which supports multiple search modes, page translations, new word notebook and PDF selection searching.

TypeScript 12,127 744 Updated Apr 7, 2024

Provides code for compression of textures for ETC1, ETC2 and EAC textures

C++ 206 72 Updated Apr 8, 2019

Customized High-Quality Rendering Pipeline in Unity3D

C# 906 209 Updated Dec 9, 2019

Unity Post Processing Stack Library | Unity引擎的高品质后处理库

C# 3,214 678 Updated Jul 14, 2023

Node Editor built using Dear ImGui

C++ 3,782 559 Updated Jul 21, 2024

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,177 1,362 Updated Dec 20, 2024

Play with fluids in your browser (works even on mobile)

JavaScript 14,787 1,689 Updated Nov 12, 2024

Frame profiler

C++ 10,416 704 Updated Dec 20, 2024

3D C++ Game Engine - yet another open source game engine

C++ 3,534 400 Updated Dec 18, 2024

Hazel Engine

C++ 11,823 1,512 Updated Apr 20, 2024

A pure Unix shell script implementing ACME client protocol

Shell 40,352 5,058 Updated Dec 22, 2024

easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read

Lua 302 69 Updated Jul 27, 2024

Some simple vulkan examples.

C++ 808 94 Updated Sep 18, 2021

A small, dependency-free node editor for dear imgui

C++ 2,118 258 Updated Jul 12, 2024

This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".

C++ 929 123 Updated Jun 8, 2023

C++ Profiler For Games

C# 2,962 296 Updated May 25, 2024

Easy to integrate Vulkan memory allocation library

C 2,671 361 Updated Dec 11, 2024

Experimental implementation of contact shadows for Unity.

C# 281 24 Updated Dec 11, 2017

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 1,873 366 Updated Dec 18, 2024

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

C++ 3,111 854 Updated Dec 18, 2024

Vulkan bindings for Rust

Rust 1,885 190 Updated Dec 9, 2024

Window handling library in pure Rust

Rust 4,952 919 Updated Dec 22, 2024

A collection of open source c/c++ libraries for gamedev

1,500 88 Updated Apr 22, 2024
Next