Pitaya is an simple, fast and lightweight game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. It provides a basic development framework for distributed multiplayer games and server-side applications.
- Go >= 1.10
- etcd (used for service discovery)
- nats (optional, used for sending and receiving rpc, grpc implementations can be used too if prefered)
- docker (optional: used for running etcd and nats dependencies on containers)
clone the repo
git clone https://github.com/topfreegames/pitaya.git
setup pitaya dependencies
make setup
Here's one example of running Pitaya:
Start etcd (This command requires docker-compose and will run an etcd container locally. An etcd may be run without docker if prefered.)
cd ./examples/testing && docker-compose up -d etcd
run the connector frontend server from cluster_grpc example
make run-cluster-grpc-example-connector
run the room backend server from the cluster_grpc example
make run-cluster-grpc-example-room
Now there should be 2 pitaya servers running, a frontend connector and a backend room. To send requests, use a REPL client for pitaya pitaya-cli.
$ pitaya-cli
Pitaya REPL Client
>>> connect localhost:3250
connected!
>>> request room.room.entry
>>> sv-> {"code":0,"result":"ok"}
make test
This command will run both unit and e2e tests.
#TODO
- TFG Co - Initial work
- nano authors for building the framework pitaya is based on.
- pomelo authors for the inspiration on the distributed design and protocol
If you have found a security vulnerability, please email [email protected]
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Other pitaya-related projects
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Documents
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Demo
using grpc
===============RUNNING BENCHMARK TESTS WITH GRPC===============
--- starting testing servers
--- sleeping for 5 seconds
goos: darwin
goarch: amd64
BenchmarkCreateManyClients-30 2000 732922 ns/op
BenchmarkFrontHandlerWithSessionAndRawReturnsRaw-30 2000 712525 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtr-30 2000 704867 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrManyClientsParallel-30 2000 647892 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrParallel-30 2000 692803 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtr-30 2000 880599 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtrParallel-30 2000 630234 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtr-30 1000 1123467 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallel-30 2000 667119 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallelMultipleClients-30 2000 664865 ns/op
using nats
===============RUNNING BENCHMARK TESTS WITH NATS===============
--- starting testing servers
--- sleeping for 5 seconds
goos: darwin
goarch: amd64
BenchmarkCreateManyClients-30 2000 873214 ns/op
BenchmarkFrontHandlerWithSessionAndRawReturnsRaw-30 2000 702125 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtr-30 2000 794028 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrManyClientsParallel-30 2000 769600 ns/op
BenchmarkFrontHandlerWithSessionAndPtrReturnsPtrParallel-30 2000 702894 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtr-30 2000 984978 ns/op
BenchmarkFrontHandlerWithSessionOnlyReturnsPtrParallel-30 2000 699000 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtr-30 1000 1945727 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallel-30 2000 784496 ns/op
BenchmarkBackHandlerWithSessionOnlyReturnsPtrParallelMultipleClients-30 2000 846923 ns/op