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Decodes an image and converts Texture2D on Unity with pure C#.
This is an example to load textures from StreaminAssets directory or web in a native plugin.
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread
The Finch CLI is an open source client for container development
Tired of pushing to test your .gitlab-ci.yml?
Unity plugin which resolves Android & iOS dependencies and performs version management
Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
React components for efficiently rendering large lists and tabular data
PRODUCE 101 JAPAN THE GIRLS RANKER
idb is a flexible command line interface for automating iOS simulators and devices
tsMuxer is a transport stream muxer for remuxing/muxing elementary streams, EVO/VOB/MPG, MKV/MKA, MP4/MOV, TS, M2TS to TS to M2TS. Supported video codecs H.264/AVC, H.265/HEVC, VC-1, MPEG2. Support…
A set of unofficial minimal sample apps that demonstrate how to use certain parts of Microsoft's Windows Media Foundation API.
A guide that teach you enable hardware HEVC decoding & encoding for Chrome / Edge, or build a custom version of Chromium / Electron that supports hardware & software HEVC decoding and hardware HEVC…
C++ Rendering Plugin example for Unity
A native Unity plugin to interact with Gallery/Photos on Android & iOS (save and/or load images/videos)
CsprojModifier performs additional processing when Unity Editor generates the .csproj.
Different kind of mediafoundation Source, Sink and Transform (mpeg2, flv, a52, vp6...), a player, sequencer source, etc... Mediafoundation, audio, video, 3D, decoder, encoder, cuda, dxva2.
Session Description Protocol C++ parser/writer based on the sdp-transform JavaScript library
mediasoup official demo application