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Use SDK's .NETFramework refpack version (dotnet#60555)
Use the MicrosoftNETFrameworkReferenceAssembliesLatestPackageVersion property which is exposed by the SDK instead of the one exposed by Arcade to make sure that we are always targeting the latest version.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,7 +1,22 @@ | ||
<Project> | ||
<ItemGroup Condition="'$(IsFrameworkSupportFacade)' == 'true'"> | ||
<ResolvedMatchingContract Include="$(ContractAssemblyPath)" /> | ||
<Import Project="..\Directory.Build.targets" /> | ||
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||
<PropertyGroup> | ||
<NETFrameworkReferenceAssemblyTFM>net48</NETFrameworkReferenceAssemblyTFM> | ||
<NetFxRefPath>$(NuGetPackageRoot)microsoft.netframework.referenceassemblies.$(NETFrameworkReferenceAssemblyTFM)\$(MicrosoftNETFrameworkReferenceAssembliesLatestPackageVersion)\build\.NETFramework\v4.8\</NetFxRefPath> | ||
<NETStandard21RefPath>$([MSBuild]::NormalizeDirectory('$(NuGetPackageRoot)', 'netstandard.library.ref', '$(NETStandardLibraryRefVersion)', 'ref', 'netstandard2.1'))</NETStandard21RefPath> | ||
</PropertyGroup> | ||
|
||
<!-- Download the corresponding targeting pack to build against the contract. --> | ||
<ItemGroup Condition="'$(IsFrameworkSupportFacade)' == 'true' and '$(MSBuildProjectName)' == 'netstandard'"> | ||
<PackageDownload Include="NETStandard.Library.Ref" | ||
Version="[$(NETStandardLibraryRefVersion)]" /> | ||
<ResolvedMatchingContract Include="$(NETStandard21RefPath)$(MSBuildProjectName).dll" /> | ||
</ItemGroup> | ||
|
||
<Import Project="..\Directory.Build.targets" /> | ||
<ItemGroup Condition="'$(IsFrameworkSupportFacade)' == 'true' and '$(MSBuildProjectName)' != 'netstandard'"> | ||
<PackageDownload Include="Microsoft.NETFramework.ReferenceAssemblies.$(NETFrameworkReferenceAssemblyTFM)" | ||
Version="[$(MicrosoftNETFrameworkReferenceAssembliesLatestPackageVersion)]" /> | ||
<ResolvedMatchingContract Include="$(NetFxRefPath)$(MSBuildProjectName).dll" /> | ||
</ItemGroup> | ||
</Project> |
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