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set default collision mask to collide with everything. schteppe#261
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schteppe committed Mar 9, 2016
1 parent 4cc2eb1 commit d68c3a4
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/objects/Body.js
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@ var Box = require('../shapes/Box');
* @param {number} [options.sleepSpeedLimit=0.1]
* @param {number} [options.sleepTimeLimit=1]
* @param {number} [options.collisionFilterGroup=1]
* @param {number} [options.collisionFilterMask=1]
* @param {number} [options.collisionFilterMask=-1]
* @param {boolean} [options.fixedRotation=false]
* @param {Vec3} [options.linearFactor]
* @param {Vec3} [options.angularFactor]
Expand Down Expand Up @@ -81,7 +81,7 @@ function Body(options){
/**
* @property {Number} collisionFilterMask
*/
this.collisionFilterMask = typeof(options.collisionFilterMask) === 'number' ? options.collisionFilterMask : 1;
this.collisionFilterMask = typeof(options.collisionFilterMask) === 'number' ? options.collisionFilterMask : -1;

/**
* Whether to produce contact forces when in contact with other bodies. Note that contacts will be generated, but they will be disabled.
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