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Modifying compilation for libraries:
- now compiled to their own sub-directory of the build directory - only can see #include's in their own utility/ folders and the core (building core.a again). Also changed the APIs of the compilation functions somewhat (e.g. execAsynchronously no longer returns anything; it just throws a RunnerException on any error). Still need to better handle errors in #include files; right now, the error is interpreted as being at the line where the #include happens, not within the header file.
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