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Implement a basic state machine checker in the debugobjects. This state machine checker detects races and inconsistencies within the "active" life of a debugobject. The checker only keeps track of the current state; all the state machine logic is kept at the object instance level. The checker works by adding a supplementary "unsigned int astate" field to the debug_obj structure. It keeps track of the current "active state" of the object. The only constraints that are imposed on the states by the debugobjects system is that: - activation of an object sets the current active state to 0, - deactivation of an object expects the current active state to be 0. For the rest of the states, the state mapping is determined by the specific object instance. Therefore, the logic keeping track of the state machine is within the specialized instance, without any need to know about it at the debugobject level. The current object active state is changed by calling: debug_object_active_state(addr, descr, expect, next) where "expect" is the expected state and "next" is the next state to move to if the expected state is found. A warning is generated if the expected is not found. Signed-off-by: Mathieu Desnoyers <[email protected]> Reviewed-by: Thomas Gleixner <[email protected]> Acked-by: David S. Miller <[email protected]> CC: "Paul E. McKenney" <[email protected]> CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: [email protected] CC: Alexey Dobriyan <[email protected]> Signed-off-by: Paul E. McKenney <[email protected]>
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