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that_shaman's ReShade Shaders

Some ReShade shaders I've put together. These will work on any ReShade based application that has its depth buffer unlocked (full add-on support)

Usage

Place the .fx files in your shader folder and activate them in your ReShade based application of choice.

Preprocessor Definitions

These shaders require the following Preprocessor Definitions to be set:

RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0

RESHADE_DEPTH_INPUT_IS_REVERSED=0

RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0

Shaders

Name Usage
that_shaman_2bpp.fx Two bits per pixel effect (CGA, Game Boy, Monochrome)
that_shaman_chromakey.fx Generates a green screen effect using the depth buffer and tries to cull out flat surfaces
that_shaman_chromakey_legacy.fx Previous version of that_shaman_chromakey.fx
that_shaman_depthmask.fx Display the depth mask
that_shaman_multirender Render 4 outputs to your screen: unprocessed + screen space normals + 2x depth map

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Custom ReShade shaders

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