This traffic simulation game was developed as part of the course "Practical training in software engineering: programming in Java" at the Ludwig-Maximilians-Universität Munich. It is loosely based on the computer games "Transport Tycoon™" from 1994 and "Simutrans" from 1997. The goal of the game consists in managing the transport network (road, rail and air traffic) in a region with several industrial plants. The simulation runs continuously, and the game map is box-based with an isometric viewpoint.
Create transport lines for road, rail and air transport to carry goods between industrial facilities. Connect the right industrial facilities to maintain and expand the production chain.
Use the landscaping tool to raise, lower and level land.
terraforming.mp4
Two scenarios have been implemented for the project: the standard "Industrial scenario" and "Vita Ex Machina", the futuristic technology scenario.
- Annabelle Andres
- Julia Cox
- Nataliia Daliba
- Nataliia Daliba