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C++ library of performance-minded contiguous containers, strings and streams

C++ 14 6 Updated Jul 20, 2017

An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as how much memory is available.

C++ 123 24 Updated Apr 22, 2024

Intel Asteroids DirectX 12 Sample

C++ 130 27 Updated Jun 10, 2024

🪐 Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using DirectX 12, Vulkan and Metal

C++ 17 1 Updated Jan 2, 2025

🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan

C++ 896 58 Updated Feb 23, 2025

The Bitsquid documentation system.

Ruby 2 Updated Aug 21, 2019

Mesh toolkit

C# 33 3 Updated Oct 10, 2021

WebGPU tech demo showcasing various graphics techniques

TypeScript 132 5 Updated Jan 26, 2025

A small, dependency-free node editor for dear imgui

C++ 2,178 264 Updated Jul 12, 2024

Atom sample viewer project for the Open 3D Engine

C++ 36 39 Updated Dec 6, 2024
C++ 67 67 Updated Feb 24, 2025

In-App editor tools for bevy applications

Rust 782 84 Updated Dec 6, 2024

Minimal C++20 STL replacement library. Simpler, smaller, and in many cases faster.

C++ 154 3 Updated Feb 6, 2025

High performance UI layout library in C.

C 11,015 391 Updated Feb 23, 2025

A snapshot of our vulkan backend code

C++ 276 7 Updated Nov 19, 2024

Self-hosted game stream host for Moonlight.

C++ 22,931 1,093 Updated Feb 24, 2025

GameStream client for Android

C 4,718 751 Updated Feb 15, 2025

GPULang is the third iteration of the AnyFX Shader Language used by the Nebula Game Engine.

C++ 1 Updated Feb 20, 2025

C++ containers for arrays, lists, maps, hash tables, trees, and graphs.

C++ 189 14 Updated Nov 20, 2023

An audio-visual library supports processing audio and video files, a graphics library can load a variety 3D mesh file formats into a generic in-memory representation, and the core library of Gazebo…

C++ 18 42 Updated Feb 14, 2025

SDS Library

C++ 1 3 Updated Oct 10, 2024

Easy to use and fast non-standard standard library replacement for C++.

C++ 34 8 Updated Feb 9, 2025

a software-renderer with pbr shading

C++ 16 2 Updated Dec 26, 2021

real time ASTC texture compression by computer shader

C++ 93 20 Updated Feb 18, 2022

Betsy GPU compressor

C 331 20 Updated Nov 10, 2022

How to do DXT/BCn texture compression in Unity using compute shaders

C# 79 8 Updated Jul 4, 2023

Basis Universal GPU Texture Codec

C++ 4 Updated Jan 2, 2020
C++ 380 120 Updated Jun 1, 2022

Basis Universal GPU Texture Codec

C++ 2,775 270 Updated Feb 19, 2025

Automatically exported from code.google.com/p/nvidia-mesh-tools

C++ 11 4 Updated May 26, 2020
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