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机器人视觉 移动机器人 VS-SLAM ORB-SLAM2 深度学习目标检测 yolov3 行为检测 opencv PCL 机器学习 无人驾驶
Patch iOS Apps, The Easy Way, Without Jailbreak.
Edge-oriented Convolution Block for Real-time Super Resolution on Mobile Devices, ACM Multimedia 2021
An Android application for super-resolution & interpolation. Contains RealSR-NCNN, SRMD-NCNN, RealCUGAN-NCNN, Real-ESRGAN-NCNN, Waifu2x-NCNN, Anime4kcpp, nearest, bilinear, bicubic, AVIR...
Create PowerPoint presentations with a powerful, concise JavaScript API.
Android OpenGL ES 3.0 从入门到精通系统性学习教程 ( OpenGL ES 3.X Systematic Learning Tutorials)
音视频流媒体权威资料整理,500+份文章,论文,视频,实践项目,协议,业界大神名单。
KlayGE is a cross-platform open source game engine with plugin-based architecture.
A CMake toolchain file for iOS/iPadOS, visionOS, macOS, watchOS & tvOS C/C++/Obj-C++ development
Take 3D stereoscopic screenshots in the visionOS emulator.
VisionOS metal with swift refactored from FullyImmersiveMetal
A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services
Blender addons to make the bridge between Blender and geographic data
IOS example app to generate point clouds in ARKit using scenedepth
Mitsuba 3: A Retargetable Forward and Inverse Renderer
A refreshingly simple data-driven game engine built in Rust
Advanced shading language for production GI renderers
Learn computer graphics by writing GPU shaders!
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
GFPGAN aims at developing Practical Algorithms for Real-world Face Restoration.
KodeLife shader sketches I wrote while commuting
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Mobile rendering engine, cool effects and cutting-edge rendering technology
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
Stable Diffusion built-in to Blender