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A lossy texture compression plugin for Unity.

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ChromaPack

ChromaPack is a lossy texture compression plugin for Unity. It reduces the memory footprint of an image to 12-bits per pixel (x2.67 compression for 32bit RGBA image) using chroma subsampling technique and doesn’t introduce noticeable artifacts to human eyes. The algorithm is quite simple and even previous-generation mobile GPUs could decode it on the fly.

Main Screenshot

The screenshot above shows the compression quality of ChromaPack. The upper row shows the original images, and the bottom row shows the compressed images. You can notice that there is very little color bleeding on the cheek of the second image, although the difference is not significant.

Basic Usage

The ChromaPackProcessor script automatically converts textures which has the suffix “CP” at the end of the file name. After adding the suffix to an existing file or importing a file with the suffix, it will be converted into a ChromaPack encoded texture asset.

Converted Image

Use the “ChromaPack/Opaque” shader to draw the image. It decodes the image on the fly and draws it as an opaque element.

1-Bit Alpha Transparency

ChromaPack supports 1-bit alpha transparency. When importing images that has alpha channel, the ChromaPackProcessor script detects it and 1-bit alpha information is embedded into the converted image. Use the “ChromaPack/Cutout” shader to draw it with transparency.

License

Copyright (C) 2015 Keijiro Takahashi

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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A lossy texture compression plugin for Unity.

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