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AutoColliderSetUp

Tools set up Character's colliders We use Humanoid Character to get Avatar bone Define. Support Unity's Normal Collider and Fake LineSphere "Collider".

How to use

2018070600485839

Auto Wrap
  1. Open FTP_Tools/ FTP - AutoWrapHumanBodyColliders.

  2. Select Collider Type (Normal and Line-Sphere Fake Collider).

  3. Check if target is Humanoid and avatar is set.

  4. Normal Type : click Mapping Bone and Auto create collider

  5. Fake Collider Type : click Mapping Bone

  6. Fake Collider Type : click reset and change bone factors to finish the init config

  7. Fake Collider Type : after finish init you can judge each bone collider with handler in the scene

  8. Fake Collider Type : add or delete bone in the inspector you can see handler(Clone) in the scene

Clear and Copy Collider
  1. Open FTP_Tools/FTP - ColliderTools
  2. Select src and des target
  3. If they are same hierarchy just copy with name
  4. If they are unsame bone hierarchy u can use Avatar to map the right bone
  5. Select target you want to clear and click clear (normal collider and fake line-sphere collider)

Result

newworld

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Tools set up Humanoid Character's Collider

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