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Version 1.1.6 - "Shienar" - 24th February 2014
New Examples: * Added lovely new little mini golf game by jpcloud. Updates: * Loader can now load JSON files natively (thanks lucas) * TilemapParser now errors if the tileset isn't the right size Bug Fixes: * Updated Physics.Body.applyDamping so that velocity is reduced down to zero properly (thanks caezs) * ArcadePhysics.collideSpriteVsTilemapLayer wouldn't call the process or collide callbacks if only 1 tile was involved in the check (thanks mandarinx) * Lots of documentation fixes (thanks nhowell) * Fix for PixiPatch so it renders masks again (thanks georgios) * Modified ArcadePhysics.intersects so it returns a value as well as asigns (thanks bunnyhero) * Lots of TypeScript defs fixes (thanks clark)
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