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An open source C++ game engine.

C++ 1,470 186 Updated Jan 21, 2025

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 226 5 Updated Jan 17, 2025

A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.

C++ 62 1 Updated Nov 29, 2024

Making it easier to work with shaders

C++ 3,514 244 Updated Jan 20, 2025

Tiny, dependency-free USDZ/USDA/USDC library written in C++14

C++ 541 48 Updated Jan 16, 2025

NGIO is a Python library to streamline OME-Zarr image analysis workflows.

Python 6 Updated Jan 20, 2025

This is a WebGPU implementation of a volume path tracer that uses delta tracking to sample the volume.

JavaScript 25 3 Updated Jun 2, 2024

A GPU-parallel implementation of Marching Cubes in Vulkan

C++ 16 1 Updated Apr 23, 2024

Visualization of gigavoxel volume with tracing functionality

C++ 2 2 Updated Mar 4, 2021

A framework for rapid prototyping and development of real-time rendering techniques.

Python 694 32 Updated Jan 2, 2025

Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer

C++ 154 10 Updated Jan 21, 2025

Visualize streams of multimodal data. Free, fast, easy to use, and simple to integrate. Built in Rust.

Rust 7,500 385 Updated Jan 21, 2025

This is the official code release for our work, Denoising Vision Transformers.

Python 351 9 Updated Nov 13, 2024

Open Image Denoise on the Web

TypeScript 235 8 Updated Jan 21, 2025

fast distance and ray intersection queries

C++ 328 35 Updated Jan 14, 2025

Vulkan-based volume renderer with efficient empty space skipping acceleration

C++ 31 3 Updated Apr 7, 2022

Foton: an interactive Vulkan graphics engine with an asyncronous Python scripting environment

C++ 22 1 Updated Dec 19, 2019

Toolbox for molecular animations in Blender, powered by Geometry Nodes.

Python 941 91 Updated Jan 14, 2025

MCPTBlender is a C++ application that implements progressive converging algorithm-agnostic image denoising based on curve prediction algorithm: https://doi.org/10.1145/3675384

C++ 3 Updated Jul 17, 2024

A lean and kind Open Microscopy Environment (OME) Next Generation File Format (NGFF) Zarr implementation.

Python 27 4 Updated Jan 15, 2025

Next-gen fast plotting library running on WGPU using the pygfx rendering engine

Python 428 36 Updated Jan 21, 2025

Fork Safe and portable GPU abstraction in Rust, implementing WebGPU API. (Implementing rt extensions)

Rust 4 2 Updated Jan 20, 2025

A GPU compute-centric 2D renderer.

Rust 2,498 143 Updated Jan 21, 2025

GammaRay is a tool to poke around in a Qt-application and also to manipulate the application to some extent.

C++ 1,644 284 Updated Jan 21, 2025

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

C++ 462 22 Updated Dec 10, 2024

A simple and easy-to-use Python wrapper for libCZI - a cross-platform C++ library intended for providing read and write access to CZI documents.

Jupyter Notebook 13 7 Updated Oct 23, 2024

Physical based rendering with Vulkan using glTF 2.0 models

C 15 1 Updated Jun 9, 2024

Project planning and material repository for the 2024 challenge to generate 1 PB of OME-Zarr data

Python 19 14 Updated Dec 23, 2024
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