Skip to content
View tomasgdc's full-sized avatar

Block or report tomasgdc

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

All sorts of random publicly-available information, assets, scripts, and more as we (Joy Machine) work on our projects.

TeX 245 32 Updated Feb 4, 2023

AMD Open Source Driver For Vulkan

1,801 162 Updated Dec 23, 2024

A fully-dynamic voxel-based global illumination system for Unity

C# 1,511 171 Updated Jul 20, 2018

Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.

C++ 5,368 951 Updated Oct 31, 2024

⭐️ Companies that don't have a broken hiring process

JavaScript 47,165 3,669 Updated Jan 10, 2025

The Android Native Development Kit

2,043 264 Updated Jan 15, 2025

microprofile - embeddable CPU/GPU profiler

C++ 494 45 Updated May 21, 2023

GitHub for Unity, the Preview!

714 51 Updated Jun 28, 2017

Interactive 3D Graphics class code

JavaScript 326 198 Updated Jul 6, 2022

procedural badlands

JavaScript 417 28 Updated Apr 4, 2017

Notes on the screencast series "Ferris Makes Demos" by @erethedaybreak

36 Updated May 1, 2017

High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.

C++ 1,246 382 Updated Jan 18, 2025

SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…

C++ 2 Updated Feb 18, 2016

The Color Transformation Language (CTL)

C 223 77 Updated Jan 4, 2025

List of resources on graphics programming; both GPU architecture and rendering techniques

JavaScript 20 1 Updated Mar 6, 2018

Descriptions of C++17 features, presented mostly in "Tony Tables" (hey, the name wasn't my idea)

1,203 125 Updated Jun 16, 2021

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 8,409 959 Updated Sep 9, 2024

Presentation on how the Linux kernel is developed

TeX 627 127 Updated Oct 31, 2023

A tool for use with clang to analyze #includes in C and C++ source files

C++ 4,197 390 Updated Jan 4, 2025

An open-source C++ library developed and used at Facebook.

C++ 28,904 5,633 Updated Jan 24, 2025

The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++

CSS 43,163 5,450 Updated Jan 16, 2025

Linux kernel fork with PS4 support (work in progress)

C 748 100 Updated May 6, 2019

Tool to check C++ #include dependencies (dependency graphs created in .dot format)

C++ 749 84 Updated Oct 2, 2023

Code for the "Graphics Gems" book series

C 1,422 268 Updated Dec 21, 2024

Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics

C# 23,648 1,262 Updated Dec 14, 2024
C++ 141 4 Updated Oct 10, 2016

Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.

C++ 1,044 75 Updated Apr 21, 2023

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,735 258 Updated Dec 3, 2019
Next