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A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Mixbox is a library for natural color mixing based on real pigments.
Exposes Azure Kinect Support for integration into Unreal Engine Applications.
A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.
[CVPR 2024] Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data. Foundation Model for Monocular Depth Estimation
🧩 Extend Three.js standard materials with your own shaders!
Replaces the Team Fortress 2 announcer with the commentator from NFL Blitz 2001
Set of experiments and extensions to THREE.js.
A simple optical flow implementation by fragment shader for Unity.
Export an equirectangular panorama image from a three.js scene
Record a video in the browser or directly on the File System from a canvas (2D/WebGL/WebGPU) as MP4, WebM, MKV, GIF, PNG/JPG Sequence using WebCodecs and Wasm when available.
Floating Capsule Character Controller (Rigibody control)
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Code examples that accompany the MDN Web Docs pages relating to Web Audio.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)