Tensorflow implementation of Style Transfer for Smoke Simulations. Created as part of ETH Zurich Student Summer Research Fellowship
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Updated
Nov 7, 2020 - Python
Tensorflow implementation of Style Transfer for Smoke Simulations. Created as part of ETH Zurich Student Summer Research Fellowship
ARTSS is an Accelerator-based Real Time Smoke Simulator, which specialises in fast calculation of smoke propagation
Source code for the IEEE VECIMS 2011 paper: "Virtual environment for synthetic smoke clouds generation" and the 2013 IEEE TSMC:S paper "Wildfire smoke detection using computational intelligence techniques enhanced with synthetic smoke plume generation"
Realtime 3D smoke simulator using WebGL and Threejs
A small smoke-like shader written in Love2D/Lua with GLSL
Fire VFX Spritesheet Generator
A cross-platform smoke solver based on CUDA, with Remote Procedure Call based on grpc
This project builds upon the volumetric cloud renderer I wrote last year, and adds a physical simulation of the fluid to try to mimic realistic smoke.
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