Stars
Audio based game controller haptics for the Godot Engine
A simple input helper for the Godot Engine
A sleek, highly customizable timer for speedrunners.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Code and documentation for setting up and managing a tilde.club server
Rust bindings to the minimalist, native, cross-platform UI toolkit `libui`
A git-based fork of the Jurassic Park: Trespasser source code.
A neovim wrapper/plugin to use taskwarrior inside neovim
Webring for former Cohost users
Godot Addon for enhanced autocomplete and code snippets
Rows of String Values (RSV Data Format) Specification - A Simple Binary Alternative to CSV
Unicode text processing for the Zig programming language.
💻Build one codebase and get native UI on Windows, Linux and Web
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
GDScript implementation of interfaces for Godot.
Temporal Reprojection Anti-Aliasing for Unity 5.0+
Reviving the language that brought us the Jak & Daxter Series