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ACM_Sokoban

0 = wall
1 = open space
2 = finish
3 = playerSpawn
4 = box(initial)
5 = switch(on)B
6 = switch(off)B
7 = switch(on)G
8 = switch(off)G
9 = switch(on)R
10 = switch(off)R
11 = switch(on)Y
12 = switch(off)Y
13 = door(open V)B
14 = door(closed V)B
15 = door(open H)G
16 = door(closed H)G
17 = door(open V)R
18 = door(closed V)R
19 = door(open H)Y
20 = door(closed H)Y
21 = open pit
22 = boxed pit
23 = decoration 1 (bush on grass) 24 = decoration 2 (rock on tile) 25 = decoration 3 (plain grass) 26 = decoration 4 (rock on grass) 27 = "nothing" tile 28 = box over switch(on) B 29 = box over switch(off) B 30 = box over switch(on) G 31 = box over switch(off) G 32 = box over switch(on) R 33 = box over switch(off) R 34 = box over switch(on) Y 35 = box over switch(off) Y

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