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Drivers and libraries for the Xbox Kinect device on WIndows, Linux, and OS X
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tylerwilliams/libfreenect
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==== Building - ../autogen.sh - ./configure - make - sudo make install ==== Linux Should "just work" if you have the following packages installed: - libusb-1.0-dev - freeglut3-dev (or whatever freeglut dev package your distro has) Since there's no udev rules yet, you'll need to run glview as root. Deal with it. ==== OS X NOTE: AS OF 2010-11-16, WE HAVE UPDATED THIS PATCH. IF YOU HAVE ALREADY PATCHED, PLEASE REPATCH AND REINSTALL LIBUSB TO GET OS X WORKING AT FULL 30FPS. You will need to pull the libusb-1.0 repo head and patch using the files in platform/osx/. Just go to the root directory of the cloned libusb-1.0 repo and run patch -p1 < [path_to_OpenKinectRepo]/platform/osx/libusb-osx-kinect.diff Libfreenect is Copyright (C) 2010 Hector Martin "marcan" <[email protected]> This code is licensed to you under the terms of the GNU GPL, version 2 or version 3; see: http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt http://www.gnu.org/licenses/gpl-3.0.txt Credits: Adafruit, for providing the USB logs that I used to work out the initialization sequence and data format. bushing, for trying to provide USB logs, although he got preempted by Adafruit ;) A few other people who provided hints and encouragement along the way, you know who you are!
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