Stars
Demo Project using the Universal RP from Unity3D
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
Visual Effect Graph - Samples Project
A bunch of custom passes made for HDRP
Simple examples of Unity shader graphs.
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
Unity legacy Edge Detect image effect ported to Post Processing Stack v2
Image effects for post processing stack created with shader graph for Unity
Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additional lights.