-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
0 parents
commit 97faab4
Showing
10 changed files
with
621 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
# Auto detect text files and perform LF normalization | ||
* text=auto |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,2 @@ | ||
cat | ||
*.o |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
{ | ||
"files.associations": { | ||
"atomic": "cpp", | ||
"*.tcc": "cpp", | ||
"deque": "cpp", | ||
"string": "cpp", | ||
"unordered_map": "cpp", | ||
"vector": "cpp", | ||
"iterator": "cpp", | ||
"memory_resource": "cpp", | ||
"string_view": "cpp", | ||
"functional": "cpp", | ||
"new": "cpp", | ||
"ostream": "cpp", | ||
"stdexcept": "cpp", | ||
"streambuf": "cpp", | ||
"system_error": "cpp", | ||
"tuple": "cpp" | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,29 @@ | ||
BSD 3-Clause License | ||
|
||
Copyright (c) 2023, Valentin Charbonnier | ||
All rights reserved. | ||
|
||
Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are met: | ||
|
||
1. Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
|
||
2. Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
|
||
3. Neither the name of the copyright holder nor the names of its | ||
contributors may be used to endorse or promote products derived from | ||
this software without specific prior written permission. | ||
|
||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | ||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | ||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,42 @@ | ||
# A simple Makefile for compiling small SDL projects | ||
|
||
# set the compiler | ||
CC := clang | ||
|
||
# set the compiler flags | ||
CFLAGS := `sdl2-config --libs --cflags` -ggdb3 -O0 --std=c99 -Wall -lSDL2_image -lX11 -lXrender -lGL -lm -lstdc++ | ||
# add header files here | ||
HDRS := sdlx11.hpp \ | ||
|
||
# add source files here | ||
SRCS := main.cpp \ | ||
sdlx11.cpp \ | ||
|
||
# generate names of object files | ||
OBJS := $(SRCS:.cpp=.o) | ||
|
||
# name of executable | ||
EXEC := cat | ||
|
||
# default recipe | ||
all: $(EXEC) | ||
|
||
showfont: showfont.c Makefile | ||
$(CC) -o $@ $@.c $(CFLAGS) $(LIBS) | ||
|
||
glfont: glfont.c Makefile | ||
$(CC) -o $@ $@.c $(CFLAGS) $(LIBS) | ||
|
||
# recipe for building the final executable | ||
$(EXEC): $(OBJS) $(HDRS) Makefile | ||
$(CC) -o $@ $(OBJS) $(CFLAGS) | ||
|
||
# recipe for building object files | ||
#$(OBJS): $(@:.o=.c) $(HDRS) Makefile | ||
# $(CC) -o $@ $(@:.o=.c) -c $(CFLAGS) | ||
|
||
# recipe to clean the workspace | ||
clean: | ||
rm -f $(EXEC) $(OBJS) | ||
|
||
.PHONY: all clean |
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,116 @@ | ||
#include "sdlx11.hpp" | ||
|
||
enum State | ||
{ | ||
IDLE, | ||
RUN_LEFT, | ||
RUN_RIGHT | ||
}; | ||
|
||
class Cat | ||
{ | ||
public: | ||
Cat(SDL_Renderer *_renderer) | ||
{ | ||
renderer = _renderer; | ||
image = IMG_Load("cat.png"); | ||
texture = SDL_CreateTextureFromSurface(renderer, image); | ||
state = State::IDLE; | ||
} | ||
|
||
~Cat() | ||
{ | ||
SDL_DestroyTexture(texture); | ||
SDL_FreeSurface(image); | ||
} | ||
|
||
void update() | ||
{ | ||
ticks = SDL_GetTicks(); | ||
sprite = (ticks / 100) % 4; | ||
|
||
srcrect = { sprite * 32, 0, 32, 32 }; | ||
dstrect = { 0, 0, 32, 32 }; | ||
} | ||
|
||
void draw() | ||
{ | ||
SDL_RenderCopy(renderer, texture, &srcrect, &dstrect); | ||
} | ||
|
||
private: | ||
SDL_Renderer *renderer; | ||
|
||
SDL_Texture *texture; | ||
SDL_Surface *image; | ||
|
||
int sprite; | ||
int ticks; | ||
SDL_Rect srcrect; | ||
SDL_Rect dstrect; | ||
|
||
int x; | ||
int y; | ||
State state; | ||
}; | ||
|
||
class MySDLx11App : public SDLx11 | ||
{ | ||
public: | ||
void init() | ||
{ | ||
SDL_Create("Cat", 0, 0, 32, 32, 0, false, 1.0f); | ||
|
||
SDL_DisplayMode dm; | ||
if (SDL_GetDesktopDisplayMode(0, &dm) != 0) | ||
{ | ||
SDL_Log("SDL_GetDesktopDisplayMode failed: %s", SDL_GetError()); | ||
return quit(); | ||
} | ||
|
||
SDL_SetWindowPosition(sdl_window_, dm.w / 2, dm.h - 64); | ||
} | ||
|
||
void run() | ||
{ | ||
SDL_Event event; | ||
bool done = false; | ||
|
||
init(); | ||
|
||
Cat *cat = new Cat(renderer_); | ||
|
||
while (!done) | ||
{ | ||
cat->update(); | ||
|
||
while (SDL_PollEvent(&event) != NULL) | ||
{ | ||
switch (event.type) | ||
{ | ||
case SDL_QUIT: | ||
done = true; | ||
break; | ||
} | ||
} | ||
|
||
SDL_RenderClear(renderer_); | ||
cat->draw(); | ||
SDL_RenderPresent(renderer_); | ||
} | ||
|
||
quit(); | ||
} | ||
|
||
void quit() | ||
{ | ||
SDL_Destroy(); | ||
} | ||
}; | ||
|
||
int main(int argc, char** argv) | ||
{ | ||
MySDLx11App app; | ||
app.run(); | ||
return 0; | ||
} |
Oops, something went wrong.