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vanhouten/Parallel-RBM
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Parallel-RBM NOTE: This code to be updated/optimized/cleaned in the near future... For use with NVIDIA CUDA-Enabled Graphics Hardware. This code is a parallel adaptation of the first algorithm referenced in "Restricted Boltzmann Machines for Collaborative Filtering" by R. Salakhutdinov, Andriy Mnih and Geoffrey Hinton.
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