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[media] v4l2: add a motion detection event
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Add a new MOTION_DET event to signal when motion is detected.

Signed-off-by: Hans Verkuil <[email protected]>
Signed-off-by: Mauro Carvalho Chehab <[email protected]>
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Hans Verkuil authored and mchehab committed Jul 17, 2014
1 parent 407d3a8 commit 78ea611
Showing 1 changed file with 17 additions and 0 deletions.
17 changes: 17 additions & 0 deletions include/uapi/linux/videodev2.h
Original file line number Diff line number Diff line change
Expand Up @@ -1799,6 +1799,7 @@ struct v4l2_streamparm {
#define V4L2_EVENT_CTRL 3
#define V4L2_EVENT_FRAME_SYNC 4
#define V4L2_EVENT_SOURCE_CHANGE 5
#define V4L2_EVENT_MOTION_DET 6
#define V4L2_EVENT_PRIVATE_START 0x08000000

/* Payload for V4L2_EVENT_VSYNC */
Expand Down Expand Up @@ -1836,13 +1837,29 @@ struct v4l2_event_src_change {
__u32 changes;
};

#define V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ (1 << 0)

/**
* struct v4l2_event_motion_det - motion detection event
* @flags: if V4L2_EVENT_MD_FL_HAVE_FRAME_SEQ is set, then the
* frame_sequence field is valid.
* @frame_sequence: the frame sequence number associated with this event.
* @region_mask: which regions detected motion.
*/
struct v4l2_event_motion_det {
__u32 flags;
__u32 frame_sequence;
__u32 region_mask;
};

struct v4l2_event {
__u32 type;
union {
struct v4l2_event_vsync vsync;
struct v4l2_event_ctrl ctrl;
struct v4l2_event_frame_sync frame_sync;
struct v4l2_event_src_change src_change;
struct v4l2_event_motion_det motion_det;
__u8 data[64];
} u;
__u32 pending;
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