Starred repositories
[ICML 2024] EvTexture: Event-driven Texture Enhancement for Video Super-Resolution
🌈 A tool to import a .vox file for Unity's GameObject and Prefab
Extension of Unity Toolbar with custom play buttons for playing a particular scene without switching scene.
Usefull Unity tool for animating UI with just drag and drop
Интеграция умных устройств Сбера (SberDevices) в Home Assistant
modesttree / Zenject
Forked from ssannandeji/Zenject-2019Dependency Injection Framework for Unity3D
Files from Breakfast With Unity, a LIVE morning tutorial program at 9:00AM PDT every weekday!
Road Architect for Unity; Development is ongoing but slow; Also available at GitLab: https://gitlab.com/FritzsHero/roadarchitect
Exports a Unity terrain object as an .obj file that can be loaded into various 3D apps. Requires Unity 2.5 or later.
Distributed server for social and realtime games and apps.
An unofficial .Net wrapper for the Discord API (https://discord.com/)
Speech recognition module for Python, supporting several engines and APIs, online and offline.
An unofficial C#/.NET SDK for accessing the OpenAI GPT-3 API
This Discord chatbot is incredibly versatile. Powered incredibly fast Groq API
freeGPT provides free access to text and image generation models.
Telegram Client API (MTProto) library written 100% in C# and .NET
Hydra is a game launcher with its own embedded bittorrent client
Run Windows Subsystem For Android on your Windows 10 and Windows 11 PC using prebuilt binaries with Google Play Store (MindTheGapps) and/or Magisk or KernelSU (root solutions) built in.
Real-time face swap for PC streaming or video calls
Unofficial Character AI wrapper for node.
High Level API Components for Runtime NavMesh Building
Mozer / talk-llama-fast
Forked from ggerganov/whisper.cppPort of OpenAI's Whisper model in C/C++ with xtts and wav2lip
Dynamic Parkour System is a FREE plugin for Unity that allows anyone to import any model and have an already working controller with parkour capabilities like in Assassin's Creed games.
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
An open-source networking & relay implementation for Unity Netcode for GameObjects