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Encode codemap and span information in crate metadata.
This allows to create proper debuginfo line information for items inlined from other crates (e.g. instantiations of generics). Only the codemap's 'metadata' is stored in a crate's metadata. That is, just filename, line-beginnings, etc. but not the actual source code itself. We are thus missing the opportunity of making Rust the first "open-source-only" programming language out there. Pity.
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