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# Building Custom Nodes: # Attributes are required to be named exactly as the keyword arguments passed to the constructor. #!/usr/bin/env python from SceneGraph import options from SceneGraph.core.nodes import DagNode SCENEGRAPH_NODE_TYPE = 'custom' class MyNode(DagNode): def __init__(self, *args, **kwargs): kwargs.update(node_type=SCENEGRAPH_NODE_TYPE) DagNode.__init__(self, *args, **kwargs) self.default_name = 'my_node' self.color = [172, 172, 172, 255]