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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> | ||
<html lang="en"> | ||
<head> | ||
<meta http-equiv="content-type" content="text/html; charset=utf-8"> | ||
<title>Mesa Release Notes</title> | ||
<link rel="stylesheet" type="text/css" href="../mesa.css"> | ||
</head> | ||
<body> | ||
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<div class="header"> | ||
<h1>The Mesa 3D Graphics Library</h1> | ||
</div> | ||
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<iframe src="../contents.html"></iframe> | ||
<div class="content"> | ||
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<h1>Mesa 11.2.1 Release Notes / April 17, 2016</h1> | ||
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<p> | ||
Mesa 11.2.1 is a bug fix release which fixes bugs found since the 11.2.0 release. | ||
</p> | ||
<p> | ||
Mesa 11.2.1 implements the OpenGL 4.1 API, but the version reported by | ||
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / | ||
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. | ||
Some drivers don't support all the features required in OpenGL 4.1. OpenGL | ||
4.1 is <strong>only</strong> available if requested at context creation | ||
because compatibility contexts are not supported. | ||
</p> | ||
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<h2>SHA256 checksums</h2> | ||
<pre> | ||
TBD | ||
</pre> | ||
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<h2>New features</h2> | ||
<p>None</p> | ||
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<h2>Bug fixes</h2> | ||
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<p>This list is likely incomplete.</p> | ||
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<ul> | ||
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<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93962">Bug 93962</a> - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts</li> | ||
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</ul> | ||
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<h2>Changes</h2> | ||
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<p>Brian Paul (2):</p> | ||
<ul> | ||
<li>st/mesa: fix glReadBuffer() assertion failure</li> | ||
<li>st/mesa: fix memleak in glDrawPixels cache code</li> | ||
</ul> | ||
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<p>Christian Schmidbauer (1):</p> | ||
<ul> | ||
<li>st/nine: specify WINAPI only for i386 and amd64</li> | ||
</ul> | ||
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<p>Emil Velikov (3):</p> | ||
<ul> | ||
<li>docs: add sha256 checksums for 11.2.0</li> | ||
<li>configure.ac: update the path of the generated files</li> | ||
<li>Update version to 11.2.1</li> | ||
</ul> | ||
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<p>Ilia Mirkin (1):</p> | ||
<ul> | ||
<li>glsl: allow usage of the keyword buffer before GLSL 430 / ESSL 310</li> | ||
</ul> | ||
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<p>Iurie Salomov (1):</p> | ||
<ul> | ||
<li>va: check null context in vlVaDestroyContext</li> | ||
</ul> | ||
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<p>Jason Ekstrand (2):</p> | ||
<ul> | ||
<li>i965/tiled_memcopy: Add aligned mem_copy parameters to the [de]tiling functions</li> | ||
<li>i965/tiled_memcpy: Rework the RGBA -> BGRA mem_copy functions</li> | ||
</ul> | ||
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<p>Kenneth Graunke (3):</p> | ||
<ul> | ||
<li>i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.</li> | ||
<li>i965: Use brw->urb.min_vs_urb_entries instead of 32 for BLORP.</li> | ||
<li>glsl: Lower variable indexing of system value arrays unconditionally.</li> | ||
</ul> | ||
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<p>Marek Olšák (1):</p> | ||
<ul> | ||
<li>drirc: add a workaround for blackness in Warsow</li> | ||
</ul> | ||
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<p>Nicolai Hähnle (1):</p> | ||
<ul> | ||
<li>radeonsi: fix bounds check in si_create_vertex_elements</li> | ||
</ul> | ||
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<p>Samuel Pitoiset (1):</p> | ||
<ul> | ||
<li>nv50/ir: do not try to attach JOIN ops to ATOM</li> | ||
</ul> | ||
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<p>Thomas Hindoe Paaboel Andersen (1):</p> | ||
<ul> | ||
<li>st/va: avoid dereference after free in vlVaDestroyImage</li> | ||
</ul> | ||
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</div> | ||
</body> | ||
</html> |