PocketIO - Socket.IO PSGI application
use Plack::Builder;
builder {
mount '/socket.io' => PocketIO->new(
handler => sub {
my $self = shift;
$self->on(
'message' => sub {
my $self = shift;
my ($message) = @_;
...;
}
);
$self->send({buffer => []});
}
);
$app;
};
# or
builder {
mount '/socket.io' =>
PocketIO->new(class => 'MyApp::Handler', method => 'run');
$app;
};
PocketIO is a server implementation of SocketIO in Perl, you still need
socket.io
javascript library on the client.
PocketIO aims to have API as close as possible to the Node.js implementation and sometimes it might look not very perlish.
First you mount PocketIO as a normal Plack application. It is recommended
to mount it to the /socket.io
path since that will not require any changes on
the client side.
When the client is connected your handler is called with a PocketIO::Socket object as a first parameter.
A simple echo handler can look like this:
sub {
my $self = shift;
$self->on('message' => sub {
my $self = shift;
my ($message) = @_;
$self->send($message);
});
}
Events are special messages that behave like rpc calls.
sub {
my $self = shift;
$self->on('username' => sub {
my $self = shift;
my ($nick) = @_;
...
});
$self->emit('username', 'vti');
}
Broadcasting is sending messages to everybody except you:
$self->broadcast->send('foo');
$self->broadcast->emit('foo');
Method sockets
represents all connected clients:
$self->sockets->send('foo');
$self->sockets->emit('foo');
Sometimes you want to know when the client received a message or event. In order to achieve this just pass a callback as the last parameter:
$self->send('foo', sub {'client got message'});
$self->emit('foo', sub {'client got event'});
Often it is required to store some data in the client object. Instead of using global variables there are two handy methods:
sub {
my $self = shift;
$self->set(foo => 'bar', sub { 'ready' });
$self->get('foo' => sub {
my $self = shift;
my ($err, $foo) = @_;
});
}
Not implemented yet.
Not implemented yet.
A room is a named group of connections for more fine-grained broadcasts. You can subscribe or unsubscribe a socket to/from a room:
sub {
my $self = shift;
$self->join('a room');
$self->sockets->in('a room')->emit('message', data);
$self->broadcast->to('a room')->emit("other message");
}
-
handler
PocketIO->new( handler => sub { my $socket = shift; $socket->on( 'message' => sub { my $socket = shift; } ); $socket->send('hello'); } );
-
class or instance, method
PocketIO->new(class => 'MyHandler', method => 'run'); # or PocketIO->new(instance => MyHandler->new(foo => 'bar'), method => 'run'); package MyHandler; sub new { ... } # or use Moose, Boose, Goose, Doose sub run { my $self = shift; return sub { # same code as above } }
Loads
class
, creates a new object or uses a passedinstance
and runsrun
method expecting it to return an anonymous subroutine.
For TLS/SSL a secure proxy is needed. stunnel
or App::TLSMe are
recommended.
Use POCKETIO_DEBUG
and POCKETIO_CONNECTION_DEBUG
variables for debugging.
Create a new PocketIO instance.
Holds PocketIO::Pool object by default.
For Plack apps compatibility.
Returns PSGI code reference.
More information about SocketIO you can find on the website http://socket.io/, or on the GitHub https://github.com/LearnBoost/Socket.IO.
http://github.com/vti/pocketio
Socket.IO author(s) and contributors.
Jens Gassmann
Uwe Voelker
Oskari Okko Ojala
Jason May
Michael FiG
Peter Stuifzand
tokubass
mvgrimes
Viacheslav Tykhanovskyi, [email protected]
.
Copyright (C) 2011-2013, Viacheslav Tykhanovskyi
This program is free software, you can redistribute it and/or modify it under the terms of the Artistic License version 2.0.