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A software raytracing engine written in WebGPU

C++ 313 9 Updated Feb 13, 2025

一个具有划词翻译功能的跨平台pdf阅读器,用着挺好用开源一下造福众科研人员,欢迎star

JavaScript 757 87 Updated Dec 11, 2022

Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine

C 320 36 Updated Dec 21, 2021

一种通过高斯消元法计算纯电阻网络等效电阻的算法

C 1 Updated Feb 20, 2025

RTX-PathTracing

C# 6 2 Updated Jan 25, 2022

BiliRoamingX integrations and patches powered by ReVanced.

Kotlin 2,756 196 Updated Feb 12, 2025

Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.

C# 63 11 Updated Jul 10, 2020

Final Project for CS2240

C 34 4 Updated Mar 12, 2019
C++ 1 Updated Dec 17, 2022

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1,846 192 Updated Apr 3, 2021

Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).

C# 149 12 Updated Nov 25, 2024

Simple DXR powered PathTracer in Unity

ShaderLab 52 13 Updated Sep 13, 2019
C++ 141 15 Updated Feb 5, 2025

Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"

C++ 437 41 Updated Nov 22, 2024

Here contains my implementation of ReSTIR DI with CUDA acceleration

C++ 3 Updated Apr 14, 2024

My cpu offline renderer for learning.

C++ 140 8 Updated Dec 23, 2024

From expressive code to powerful GUIs in no time: a fast, feature-rich, cross-platform toolkit for C++ & Python.

Python 779 81 Updated Feb 20, 2025

Node Editor built using Dear ImGui

C++ 3,868 565 Updated Jul 21, 2024

Header only C++11 tiny glTF 2.0 library

C++ 2,113 439 Updated Jan 22, 2025

Monte Carlo exploration for path tracing (hopefully will get to implement Metropolis light transport)

C++ 1 Updated Jan 7, 2022

图书,存放在这里,权当是个云盘。

122 79 Updated Sep 7, 2019

BMPS - Blender material preview scene

23 5 Updated Jan 16, 2020

☀️ The Rosetta smallpt (small path tracing) project

100 9 Updated Apr 7, 2024

High performance physically based renderer in C++11

C++ 1,770 169 Updated Mar 10, 2022

A physically based renderer which implements many state of the art techniques in light transport simulation, material modeling, sampling and reconstruction.

C++ 380 42 Updated Oct 23, 2018

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

C++ 4,962 1,203 Updated Sep 3, 2023

The Cycles Render Engine - official mirror

C++ 407 84 Updated Jan 20, 2025

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

C++ 11,375 2,833 Updated Aug 6, 2024

为GPT/GLM等LLM大语言模型提供实用化交互接口,特别优化论文阅读/润色/写作体验,模块化设计,支持自定义快捷按钮&函数插件,支持Python和C++等项目剖析&自译解功能,PDF/LaTex论文翻译&总结功能,支持并行问询多种LLM模型,支持chatglm3等本地模型。接入通义千问, deepseekcoder, 讯飞星火, 文心一言, llama2, rwkv, claude2, m…

Python 67,602 8,295 Updated Feb 12, 2025
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