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[runtimes] Updated ALL sources to use latest Spine Runtimes License v…
…2.5. Manually checked all the things...
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/****************************************************************************** | ||
* Spine Runtimes Software License | ||
* Version 2.3 | ||
* | ||
* Copyright (c) 2013-2015, Esoteric Software | ||
* All rights reserved. | ||
* | ||
* You are granted a perpetual, non-exclusive, non-sublicensable and | ||
* non-transferable license to use, install, execute and perform the Spine | ||
* Runtimes Software (the "Software") and derivative works solely for personal | ||
* or internal use. Without the written permission of Esoteric Software (see | ||
* Section 2 of the Spine Software License Agreement), you may not (a) modify, | ||
* translate, adapt or otherwise create derivative works, improvements of the | ||
* Software or develop new applications using the Software or (b) remove, | ||
* delete, alter or obscure any trademarks or any copyright, trademark, patent | ||
* or other intellectual property or proprietary rights notices on or in the | ||
* Software, including any copy thereof. Redistributions in binary or source | ||
* form must include this license and terms. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR | ||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | ||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | ||
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; | ||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | ||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | ||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | ||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
/****************************************************************************** | ||
* Spine Runtimes Software License v2.5 | ||
* | ||
* Copyright (c) 2013-2016, Esoteric Software | ||
* All rights reserved. | ||
* | ||
* You are granted a perpetual, non-exclusive, non-sublicensable, and | ||
* non-transferable license to use, install, execute, and perform the Spine | ||
* Runtimes software and derivative works solely for personal or internal | ||
* use. Without the written permission of Esoteric Software (see Section 2 of | ||
* the Spine Software License Agreement), you may not (a) modify, translate, | ||
* adapt, or develop new applications using the Spine Runtimes or otherwise | ||
* create derivative works or improvements of the Spine Runtimes or (b) remove, | ||
* delete, alter, or obscure any trademarks or any copyright, trademark, patent, | ||
* or other intellectual property or proprietary rights notices on or in the | ||
* Software, including any copy thereof. Redistributions in binary or source | ||
* form must include this license and terms. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR | ||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | ||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | ||
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF | ||
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER | ||
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
* POSSIBILITY OF SUCH DAMAGE. | ||
*****************************************************************************/ | ||
|
||
package spine.examples { | ||
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import flash.display.Sprite; | ||
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import spine.*; | ||
import spine.animation.AnimationStateData; | ||
import spine.atlas.Atlas; | ||
import spine.attachments.AtlasAttachmentLoader; | ||
import spine.flash.FlashTextureLoader; | ||
import spine.flash.SkeletonAnimation; | ||
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[SWF(width = "800", height = "600", frameRate = "60", backgroundColor = "#dddddd")] | ||
public class Main extends Sprite { | ||
[Embed(source = "/spineboy.atlas", mimeType = "application/octet-stream")] | ||
static public const SpineboyAtlas:Class; | ||
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[Embed(source = "/spineboy.png")] | ||
static public const SpineboyAtlasTexture:Class; | ||
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[Embed(source = "/spineboy.json", mimeType = "application/octet-stream")] | ||
static public const SpineboyJson:Class; | ||
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private var skeleton:SkeletonAnimation; | ||
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public function Main () { | ||
var atlas:Atlas = new Atlas(new SpineboyAtlas(), new FlashTextureLoader(new SpineboyAtlasTexture())); | ||
var json:SkeletonJson = new SkeletonJson(new AtlasAttachmentLoader(atlas)); | ||
json.scale = 0.6; | ||
var skeletonData:SkeletonData = json.readSkeletonData(new SpineboyJson()); | ||
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var stateData:AnimationStateData = new AnimationStateData(skeletonData); | ||
stateData.setMixByName("walk", "jump", 0.2); | ||
stateData.setMixByName("jump", "run", 0.4); | ||
stateData.setMixByName("jump", "jump", 0.2); | ||
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skeleton = new SkeletonAnimation(skeletonData, stateData); | ||
skeleton.x = 400; | ||
skeleton.y = 560; | ||
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skeleton.state.onStart.add(function (trackIndex:int) : void { | ||
trace(trackIndex + " fuu start: " + skeleton.state.getCurrent(trackIndex)); | ||
}); | ||
skeleton.state.onEnd.add(function (trackIndex:int) : void { | ||
trace(trackIndex + " end: " + skeleton.state.getCurrent(trackIndex)); | ||
}); | ||
skeleton.state.onComplete.add(function (trackIndex:int, count:int) : void { | ||
trace(trackIndex + " complete: " + skeleton.state.getCurrent(trackIndex) + ", " + count); | ||
}); | ||
skeleton.state.onEvent.add(function (trackIndex:int, event:Event) : void { | ||
trace(trackIndex + " event: " + skeleton.state.getCurrent(trackIndex) + ", " | ||
+ event.data.name + ": " + event.intValue + ", " + event.floatValue + ", " + event.stringValue); | ||
}); | ||
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if (false) { | ||
skeleton.state.setAnimationByName(0, "test", true); | ||
} else { | ||
skeleton.state.setAnimationByName(0, "walk", true); | ||
skeleton.state.addAnimationByName(0, "jump", false, 3); | ||
skeleton.state.addAnimationByName(0, "run", true, 0); | ||
} | ||
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addChild(skeleton); | ||
} | ||
} | ||
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package spine.examples { | ||
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import flash.display.Sprite; | ||
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import spine.*; | ||
import spine.animation.AnimationStateData; | ||
import spine.atlas.Atlas; | ||
import spine.attachments.AtlasAttachmentLoader; | ||
import spine.flash.FlashTextureLoader; | ||
import spine.flash.SkeletonAnimation; | ||
|
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[SWF(width = "800", height = "600", frameRate = "60", backgroundColor = "#dddddd")] | ||
public class Main extends Sprite { | ||
[Embed(source = "/spineboy.atlas", mimeType = "application/octet-stream")] | ||
static public const SpineboyAtlas:Class; | ||
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[Embed(source = "/spineboy.png")] | ||
static public const SpineboyAtlasTexture:Class; | ||
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[Embed(source = "/spineboy.json", mimeType = "application/octet-stream")] | ||
static public const SpineboyJson:Class; | ||
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private var skeleton:SkeletonAnimation; | ||
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public function Main () { | ||
var atlas:Atlas = new Atlas(new SpineboyAtlas(), new FlashTextureLoader(new SpineboyAtlasTexture())); | ||
var json:SkeletonJson = new SkeletonJson(new AtlasAttachmentLoader(atlas)); | ||
json.scale = 0.6; | ||
var skeletonData:SkeletonData = json.readSkeletonData(new SpineboyJson()); | ||
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var stateData:AnimationStateData = new AnimationStateData(skeletonData); | ||
stateData.setMixByName("walk", "jump", 0.2); | ||
stateData.setMixByName("jump", "run", 0.4); | ||
stateData.setMixByName("jump", "jump", 0.2); | ||
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skeleton = new SkeletonAnimation(skeletonData, stateData); | ||
skeleton.x = 400; | ||
skeleton.y = 560; | ||
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skeleton.state.onStart.add(function (trackIndex:int) : void { | ||
trace(trackIndex + " fuu start: " + skeleton.state.getCurrent(trackIndex)); | ||
}); | ||
skeleton.state.onEnd.add(function (trackIndex:int) : void { | ||
trace(trackIndex + " end: " + skeleton.state.getCurrent(trackIndex)); | ||
}); | ||
skeleton.state.onComplete.add(function (trackIndex:int, count:int) : void { | ||
trace(trackIndex + " complete: " + skeleton.state.getCurrent(trackIndex) + ", " + count); | ||
}); | ||
skeleton.state.onEvent.add(function (trackIndex:int, event:Event) : void { | ||
trace(trackIndex + " event: " + skeleton.state.getCurrent(trackIndex) + ", " | ||
+ event.data.name + ": " + event.intValue + ", " + event.floatValue + ", " + event.stringValue); | ||
}); | ||
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if (false) { | ||
skeleton.state.setAnimationByName(0, "test", true); | ||
} else { | ||
skeleton.state.setAnimationByName(0, "walk", true); | ||
skeleton.state.addAnimationByName(0, "jump", false, 3); | ||
skeleton.state.addAnimationByName(0, "run", true, 0); | ||
} | ||
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addChild(skeleton); | ||
} | ||
} | ||
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} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,47 +1,46 @@ | ||
/****************************************************************************** | ||
* Spine Runtimes Software License | ||
* Version 2.3 | ||
* | ||
* Copyright (c) 2013-2015, Esoteric Software | ||
* All rights reserved. | ||
* | ||
* You are granted a perpetual, non-exclusive, non-sublicensable and | ||
* non-transferable license to use, install, execute and perform the Spine | ||
* Runtimes Software (the "Software") and derivative works solely for personal | ||
* or internal use. Without the written permission of Esoteric Software (see | ||
* Section 2 of the Spine Software License Agreement), you may not (a) modify, | ||
* translate, adapt or otherwise create derivative works, improvements of the | ||
* Software or develop new applications using the Software or (b) remove, | ||
* delete, alter or obscure any trademarks or any copyright, trademark, patent | ||
* or other intellectual property or proprietary rights notices on or in the | ||
* Software, including any copy thereof. Redistributions in binary or source | ||
* form must include this license and terms. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR | ||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | ||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | ||
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; | ||
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, | ||
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | ||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF | ||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
/****************************************************************************** | ||
* Spine Runtimes Software License v2.5 | ||
* | ||
* Copyright (c) 2013-2016, Esoteric Software | ||
* All rights reserved. | ||
* | ||
* You are granted a perpetual, non-exclusive, non-sublicensable, and | ||
* non-transferable license to use, install, execute, and perform the Spine | ||
* Runtimes software and derivative works solely for personal or internal | ||
* use. Without the written permission of Esoteric Software (see Section 2 of | ||
* the Spine Software License Agreement), you may not (a) modify, translate, | ||
* adapt, or develop new applications using the Spine Runtimes or otherwise | ||
* create derivative works or improvements of the Spine Runtimes or (b) remove, | ||
* delete, alter, or obscure any trademarks or any copyright, trademark, patent, | ||
* or other intellectual property or proprietary rights notices on or in the | ||
* Software, including any copy thereof. Redistributions in binary or source | ||
* form must include this license and terms. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR | ||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | ||
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | ||
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | ||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF | ||
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER | ||
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
* POSSIBILITY OF SUCH DAMAGE. | ||
*****************************************************************************/ | ||
|
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package spine { | ||
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public class BlendMode { | ||
public static const normal:BlendMode = new BlendMode(0); | ||
public static const additive:BlendMode = new BlendMode(1); | ||
public static const multiply:BlendMode = new BlendMode(2); | ||
public static const screen:BlendMode = new BlendMode(3); | ||
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public var ordinal:int; | ||
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public function BlendMode (ordinal:int) { | ||
this.ordinal = ordinal; | ||
} | ||
} | ||
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package spine { | ||
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public class BlendMode { | ||
public static const normal:BlendMode = new BlendMode(0); | ||
public static const additive:BlendMode = new BlendMode(1); | ||
public static const multiply:BlendMode = new BlendMode(2); | ||
public static const screen:BlendMode = new BlendMode(3); | ||
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public var ordinal:int; | ||
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public function BlendMode (ordinal:int) { | ||
this.ordinal = ordinal; | ||
} | ||
} | ||
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} |
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