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debugobjects: Use global free list in free_object()
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The newly added global free list allows to avoid lengthy pool_list
iterations in free_obj_work() by putting objects either into the pool list
when the fill level of the pool is below the maximum or by putting them on
the global free list immediately.

As the pool is now guaranteed to never exceed the maximum fill level this
allows to remove the batch removal from pool list in free_obj_work().

Split free_object() into two parts, so the actual queueing function can be
reused without invoking schedule_work() on every invocation.

[ tglx: Remove the batch removal from pool list and massage changelog ]

Suggested-by: Thomas Gleixner <[email protected]>
Signed-off-by: Yang Shi <[email protected]>
Signed-off-by: Thomas Gleixner <[email protected]>
Cc: [email protected]
Link: https://lkml.kernel.org/r/[email protected]
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Yang Shi authored and KAGA-KOKO committed Feb 13, 2018
1 parent 36c4ead commit 636e197
Showing 1 changed file with 22 additions and 41 deletions.
63 changes: 22 additions & 41 deletions lib/debugobjects.c
Original file line number Diff line number Diff line change
Expand Up @@ -201,18 +201,13 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr)
* workqueue function to free objects.
*
* To reduce contention on the global pool_lock, the actual freeing of
* debug objects will be delayed if the pool_lock is busy. We also free
* the objects in a batch of 4 for each lock/unlock cycle.
* debug objects will be delayed if the pool_lock is busy.
*/
#define ODEBUG_FREE_BATCH 4

static void free_obj_work(struct work_struct *work)
{
struct debug_obj *objs[ODEBUG_FREE_BATCH];
struct hlist_node *tmp;
struct debug_obj *obj;
unsigned long flags;
int i;
HLIST_HEAD(tofree);

if (!raw_spin_trylock_irqsave(&pool_lock, flags))
Expand Down Expand Up @@ -240,26 +235,6 @@ static void free_obj_work(struct work_struct *work)
hlist_move_list(&obj_to_free, &tofree);
obj_nr_tofree = 0;
}

while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) {
for (i = 0; i < ODEBUG_FREE_BATCH; i++) {
objs[i] = hlist_entry(obj_pool.first,
typeof(*objs[0]), node);
hlist_del(&objs[i]->node);
}

obj_pool_free -= ODEBUG_FREE_BATCH;
debug_objects_freed += ODEBUG_FREE_BATCH;
/*
* We release pool_lock across kmem_cache_free() to
* avoid contention on pool_lock.
*/
raw_spin_unlock_irqrestore(&pool_lock, flags);
for (i = 0; i < ODEBUG_FREE_BATCH; i++)
kmem_cache_free(obj_cache, objs[i]);
if (!raw_spin_trylock_irqsave(&pool_lock, flags))
return;
}
raw_spin_unlock_irqrestore(&pool_lock, flags);

hlist_for_each_entry_safe(obj, tmp, &tofree, node) {
Expand All @@ -268,27 +243,33 @@ static void free_obj_work(struct work_struct *work)
}
}

/*
* Put the object back into the pool and schedule work to free objects
* if necessary.
*/
static void free_object(struct debug_obj *obj)
static bool __free_object(struct debug_obj *obj)
{
unsigned long flags;
int sched = 0;
bool work;

raw_spin_lock_irqsave(&pool_lock, flags);
/*
* schedule work when the pool is filled and the cache is
* initialized:
*/
if (obj_pool_free > debug_objects_pool_size && obj_cache)
sched = 1;
hlist_add_head(&obj->node, &obj_pool);
obj_pool_free++;
work = (obj_pool_free > debug_objects_pool_size) && obj_cache;
obj_pool_used--;

if (work) {
obj_nr_tofree++;
hlist_add_head(&obj->node, &obj_to_free);
} else {
obj_pool_free++;
hlist_add_head(&obj->node, &obj_pool);
}
raw_spin_unlock_irqrestore(&pool_lock, flags);
if (sched)
return work;
}

/*
* Put the object back into the pool and schedule work to free objects
* if necessary.
*/
static void free_object(struct debug_obj *obj)
{
if (__free_object(obj))
schedule_work(&debug_obj_work);
}

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