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Implement basic keyboard support for camera orbit
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/* | ||
* Copyright 2018 Google Inc. All Rights Reserved. | ||
* Licensed under the Apache License, Version 2.0 (the 'License'); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an 'AS IS' BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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import OrbitControls from '../third_party/three/OrbitControls.js'; | ||
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const $onKeyDown = Symbol('onKeyDown'); | ||
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const KEYBOARD_ORBIT_INCREMENT = Math.PI / 10; | ||
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/** | ||
* This patched extension of OrbitControls adds automatic support for | ||
* controlling the orbit of the camera with the keyboard arrows when the | ||
* element is focused. | ||
*/ | ||
export class PatchedOrbitControls extends OrbitControls { | ||
constructor(...args) { | ||
super(...args); | ||
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this[$onKeyDown] = (event) => this.onKeyDown(event); | ||
this.domElement.addEventListener('keydown', this[$onKeyDown]); | ||
} | ||
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dispose() { | ||
super.dispose(); | ||
this.domElement.removeEventListener('keydown', this[$onKeyDown]); | ||
} | ||
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onKeyDown(event) { | ||
let handled = false; | ||
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switch (event.keyCode) { | ||
case this.keys.UP: | ||
this.orbitUp(KEYBOARD_ORBIT_INCREMENT); | ||
handled = true; | ||
break; | ||
case this.keys.BOTTOM: | ||
this.orbitDown(KEYBOARD_ORBIT_INCREMENT); | ||
handled = true; | ||
break; | ||
case this.keys.LEFT: | ||
this.orbitLeft(KEYBOARD_ORBIT_INCREMENT); | ||
handled = true; | ||
break; | ||
case this.keys.RIGHT: | ||
this.orbitRight(KEYBOARD_ORBIT_INCREMENT); | ||
handled = true; | ||
break; | ||
} | ||
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if (handled) { | ||
event.preventDefault(); | ||
this.update(); | ||
} | ||
} | ||
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orbitUp(increment) { | ||
this.getSphericalDelta().phi += increment; | ||
} | ||
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orbitDown(increment) { | ||
this.getSphericalDelta().phi -= increment; | ||
} | ||
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orbitLeft(increment) { | ||
this.getSphericalDelta().theta += increment; | ||
} | ||
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orbitRight(increment) { | ||
this.getSphericalDelta().theta -= increment; | ||
} | ||
} |