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3 stars written in Cuda
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Implementation of the KinectFusion approach in modern C++14 and CUDA

Cuda 474 82 Updated May 5, 2021

MegBA: A GPU-Based Distributed Library for Large-Scale Bundle Adjustment

Cuda 456 61 Updated Jun 3, 2024

Dense RGB-D SLAM system RGB-D SLAM articulated around a supersurfel-based 3D representation for fast, lightweight and compact mapping in indoor environment.

Cuda 61 11 Updated Apr 29, 2021