Skip to content
View werton's full-sized avatar

Block or report werton

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
26 stars written in C#
Clear filter

A simple library for creating state machines in C# code

C# 5,647 770 Updated Dec 3, 2024

Easy to use F#-like ~discriminated~ unions for C# with exhaustive compile time matching

C# 3,555 167 Updated Aug 7, 2024

An implementation of StyleCop rules using the .NET Compiler Platform

C# 2,674 509 Updated Dec 4, 2024

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,031 177 Updated Dec 1, 2024

A great starting point for your 2D controller. Making use of all the hidden tricks like coyote, buffered actions, speedy apex, anti grav apex, etc

C# 1,882 386 Updated Oct 8, 2023

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 1,619 117 Updated Dec 10, 2024

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

C# 1,612 235 Updated Sep 28, 2021

PixiEditor is a pixel art editor made with .NET 8

C# 1,452 101 Updated Dec 16, 2024

A simple yet powerful class-based hierarchical finite state machine for Unity

C# 1,149 125 Updated Aug 13, 2024

Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.

C# 955 176 Updated Dec 16, 2024

Minimal dependency injection framework for Unity

C# 748 51 Updated Oct 29, 2024

Fluent API for creating state machines in C#

C# 281 43 Updated Aug 12, 2019

Efficient asynchronous and synchronous state machines for .NET

C# 241 29 Updated Oct 3, 2020

Human-friendly, hierarchical and serializable state machines for games and apps in C#.

C# 196 7 Updated Dec 16, 2024

A simple finite state machine (FSM) with workflow character where you define your workflows in code.

C# 176 46 Updated Oct 10, 2024

A lightweight finite state machine implementation that supports custom and conditional transitions

C# 100 13 Updated Jan 2, 2020

Unity project focused on building solid foundation for 2d movement.

C# 55 23 Updated Nov 1, 2021

Libretro wrapper written in C# with support for the Unity game engine

C# 28 13 Updated Dec 8, 2024

Example scenes on how to use the SK.Libretro package/library.

C# 17 7 Updated Dec 6, 2024

Simple little fluent state machine for .NET

C# 12 4 Updated Jan 3, 2022

Binstate is a simple but yet powerful state machine for .NET. Thread safe. Supports async methods. Supports hierarchically nested states.

C# 7 3 Updated Nov 25, 2024

A flexible lightweight Hierarchical Finite State Machine in C#.

C# 5 1 Updated Sep 15, 2023

Fluent API for creating state machines in C#

C# 3 Updated Jan 10, 2023

Image to Pokitto C files

C# 3 2 Updated Dec 7, 2022

Event-driven Hierarchical Finite State Machine implementation with state nesting support

C# 2 2 Updated Jun 17, 2019