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*.ttf | ||
*.wav | ||
*.zip | ||
touch.txt | ||
touch.txt |
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LWJGL 3.3.3 modified for PojavLauncher Android and iOS. | ||
This branch also integrates [lwjglx](https://github.com/grum/lwjglx), allowing Minecraft 1.12.2 and older to run on this LWJGL version. | ||
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 | ||
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### Building | ||
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Output: `bin/RELEASE` (Java); `bin/out` (natives) | ||
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#### Android | ||
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Dependencies: | ||
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- ant | ||
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Your default `java` version should be java 8. | ||
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```bash | ||
export ANDROID_NDK_HOME=/path/to/ndk-bundle | ||
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# Valid archs: arm64, arm32, x64, x86. Only set one at a time | ||
export LWJGL_BUILD_ARCH=arm64 | ||
export JAVA8_HOME=/path/to/java8 | ||
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bash ci_build_android.bash | ||
``` | ||
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#### iOS | ||
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Just run `bash ci_build_ios.bash` on macOS | ||
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--- | ||
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[](https://search.maven.org/search?q=g:org.lwjgl) | ||
[](https://javadoc.lwjgl.org/) | ||
[](https://github.com/LWJGL/lwjgl3/blob/master/LICENSE.md) | ||
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Useful links: | ||
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- [Wiki](https://github.com/LWJGL/lwjgl3-wiki/wiki) | ||
- [Release Notes](https://github.com/LWJGL/lwjgl3/tree/master/doc/notes) | ||
- [Release Notes](https://github.com/LWJGL/lwjgl3/tree/master/doc/notes) | ||
- [JavaDoc](https://javadoc.lwjgl.org) | ||
- [Blog](https://blog.lwjgl.org) | ||
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LWJGL can also be downloaded as a simple set of JAR files. Each module | ||
consists of the following files: | ||
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* lwjgl-<module>.jar | ||
* lwjgl-<module>-sources.jar | ||
* lwjgl-<module>-javadoc.jar | ||
* lwjgl-<module>-natives-<platform>.jar (for some bindings) | ||
- lwjgl-<module>.jar | ||
- lwjgl-<module>-sources.jar | ||
- lwjgl-<module>-javadoc.jar | ||
- lwjgl-<module>-natives-<platform>.jar (for some bindings) | ||
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To compile and run an LWJGL application, the base and natives JAR files of | ||
the core module and each binding used should be added to the classpath. LWJGL | ||
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<a href="https://opencollective.com/lwjgl/donate" target="_blank"> | ||
<img src="https://opencollective.com/lwjgl/donate/[email protected]?color=white" width=300 /> | ||
</a> | ||
</a> |
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