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Simply return a Glyph pointer and not a QImage to avoid allocating and deleting lots of d pointers for QImage when drawing text. Saves one new/delete pair per glyph drawn and speeds up text drawing by 10% for relatively large glyphs (probably more for smaller ones). The qtext::paintLayoutToPixmap() benchmark shows a 16% improvement in performance with this change. Renamed the method to glyphData(). Change-Id: I7a353de521e4f4321c770fb1ac6043d33f6f332c Reviewed-by: Eskil Abrahamsen Blomfeldt <[email protected]>
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